The first "Quad" entry was done in October. The knobs were one piece cylinders then, most of the textures were stock POV-Ray textures, which I don't care for but was trying to get it in before the early deadline, and I used image maps for the LCD monitor screen, label on the headphones, radio dial, signal strength meter and burlap back wall then.
When the deadline got extended I really got to work; the knobs have a dozen parts each, most of the knobs have pointers, all of the image maps were replaced by CSG objects, and I made textures by measuring colors of photos and scanning woods and the aluminum side of my PC case for the receiver face.
I re-did the "burlap" back wall about twelve times. the "Final" texture is not my favorite; it's just the best one that works on a 32-bit PC; it seems that there's a hard limit of 4GB of memory that a 32-bit computer can address, regardless of swap files and operating system. This is an instance where I really needed the Grand Prize machine to render a winning entry!
Of the items in the picture, I actually own the Lafayette quad receiver. My speakers are more reasonably-sized 1966 KLH and my headphones are merely stereo Sennheisers, which were a wedding present. The receiver I use in the garage in summer (preferring the heat from a vacuum tube receiver in winter), the KLH's (only a pair) I also use in the garage, and the headphones are for gaming and really good musical pieces at my PC, which has REALLY cheap plastic speakers.
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