Robot
"Robot" by 'Roelof'

fantasy robot on a distant planet.

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Long Description

(see the making of)

Making Of

Uploading the entry, and writing this text was done by my brother.

I'm 14 years old, and have been using pov-ray for about 2 years.

I worked on this image mostly in weekends. (instead of doing my homework)

All editing was done in the pov-ray text editor, no modelling tools where used. the pov-code is about 42 kb (7 files)

Everything was modelled with simple pov-ray shapes. no image textures or tiles where used.
During development a few simple plain red or blue textures where used, to keep rendering fast.
Things like fog, radiosity and small details can be shitched on/of at a single point in the code.
All parts of the robot where put into unions to make it easier to move the joints of the robot.

render time: 11h 52m 25s for the main image, with radiosity switched on.

all of the code needed to render this image is included with the GNU GPL license.

Render Statistics:

Image Resolution 1580 x 1185
Pixels:          1923287   Samples:         2882055   Smpls/Pxl: 1.50
Rays:          224374985   Saved:          11475018   Max Level: 5/5
Ray->Shape Intersection          Tests       Succeeded  Percentage
Box                        12509584497      1786620383     14.28
Cone/Cylinder              10476864264      5329569396     50.87
CSG Intersection            3429345086      2782329509     81.13
CSG Union                   3236150482      2753773362     85.09
Isosurface                  1962880278       398169499     20.28
Isosurface Container        2931887967      1962880612     66.95
Isosurface Cache             106420260         6925131      6.51
Plane                       2928917788       990386304     33.81
Prism                        235434307        42492316     18.05
Prism Bound                 1301914996       721652408     55.43
Sphere                      6270612755      2452147223     39.11
Sphere Sweep                 129080089         9868466      7.65
Torus                       1216046862        92676372      7.62
Torus Bound                 1216046862       106068226      8.72
Bounding Box               93418099940     30406609299     32.55
Light Buffer                1726003351       739886661     42.87
Vista Buffer                  73950764        48742087     65.91

Isosurface roots:        1912625433
Function VM calls:      31345167974
Roots tested:             320353699   eliminated:             37641679
Calls to Noise:         31396733526   Calls to DNoise:       173190130
Shadow Ray Tests:        4742065019   Succeeded:            2646051053
Reflected Rays:            32626130
Radiosity samples calculated:           472167 (13.05 %)
Radiosity samples reused:              3147037
Smallest Alloc:                  17 bytes
Largest  Alloc:               90736 bytes
Peak memory used:          80828009 bytes
Total Scene Processing Times
  Parse Time:    0 hours  0 minutes  1 seconds (1 seconds)
  Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
  Render Time:  11 hours 52 minutes 24 seconds (42744 seconds)
  Total Time:   11 hours 52 minutes 25 seconds (42745 seconds)
CPU time used: kernel 41.86 seconds, user 42484.16 seconds, total 42526.02 seconds
Render averaged 44.03 PPS over 1872300 pixels
Tools Used

- Pov-ray 3.6 (win.)
- Irvan view 3.70
  conversion of the final images to JPG
- img_crop.sh script
  to crop the detail PPM files.

- development system: (borrowed)
  AMD athlon 1200, 640 mb ram
- render systems: (borrowed)
  AMD athlon 64, 2800+ (1.8Ghz) 512 mb ram
  AMD athlon 64, 3000+ (2.0Ghz) 512 mb ram
  AMD athlon 64, 3000+ (2.0Ghz) 512 mb ram

Supplied Files

409389.zip (106 kb)
409389_source.zip (10 kb)

Detail Images

Detail 1: 1571x1181 @ 619,126

Detail 2: 1571x1181 @ 333,228
Judges Comments

Good in a cartoonish sort of way, but would require more work to be really notable.

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