// Persistence Of Vision Ray Tracer Scene Description File // ------------------------------------------------------- // File: @(#)signature.pov // Description: signature image with alpha channel // Creation Date: $ 15 Sep 2004, 23:33:05 $ // Last modified: $ 16 Sep 2004, 10:26:26 $ // Author: Christoph Hormann // // -w1280 -h960 +a0.1 +am2 +r5 +fn +ua // #version 3.6; global_settings { assumed_gamma 1 } camera { orthographic location <0,0,-1> look_at <0,0,0> right (4/3)*x up 1*y } light_source { <5,5,-50> color rgb 1.3 } sphere { 0, 1 pigment { gradient z color_map { [0.0 rgb <0.6,0.7,1.0>] [0.7 rgb <0.0,0.1,0.8>] } } scale 1000 no_image } // ---------------------------------------- #declare fn_Pig_Text= function { pigment { object { text { ttf "crystal.ttf" "Copyright POV-Team, September 2004", 1, 0 } color rgb 0.1 color rgb 0.95 } scale 0.025 translate <0.1,0.1,-0.01> } } #include "functions.inc" #declare Sig= height_field { function 1000, 200 { fn_Pig_Text(x,y/5,0).red /*- f_noise3d(x*50, y*50, 0)*0.03*/ } water_level 0.5 smooth rotate 90*x scale <1, 0.2, 0.1> translate <0.112, -0.39, 0> } object { Sig texture { pigment { color rgb 0.5 } finish { ambient 0.05 diffuse 0.5 specular 0.5 roughness 0.1 reflection 1 } } } object { Sig translate <0.002, -0.002, 0.05> texture { pigment { color rgb 0.1 } finish { ambient 0.05 } } }